The Clothier also drops his hat, the Red Hat when he dies. It allows the player to cling to and slide down vertical walls, quickly dash short distances by double tapping the horizontal movement key, and offers a 10% chance to automatically dodge enemy attacks. The Frog Gear is an accessory that combines the effects of the Frog Leg, Flipper, and Tiger Climbing Gear. Each piece of the armor worn increases magic It is dropped by the Dark Mage during the Old One's Army event with a 8.33% / 12.5% (T2) or 4.17% (T3) chance. Angler armor is an armor set consisting of an Angler Hat, Angler Vest, and Angler Pants. Holding the Down key while clinging to a wall allows the player to slide down walls a little faster than if they only had one of the ingredient accessories. It is purchased from the Witch Doctor for 20 at night. IGN is the leading site for PC games with expert reviews, news, previews, game trailers, cheat codes, wiki guides & walkthroughs Wearing a full set gives off a faint pulsing aura around the The Extendo Grip is an accessory that extends block mining and placement reach by 3 tiles horizontally and 2 tiles vertically. Equipping the full set reduces the mana cost of the Space Gun to 0. During flight, they emit a jet animation that produces a good deal of light. The Lava Charm, Lava Waders, Molten Charm, Hellfire Treads, and Demonic Hellcart stack with the Terraspark Boots to increase lava immunity by 7 seconds each, up to a total maximum of 42 seconds. The Nazar is a post-Skeletron accessory that grants immunity to the Cursed debuff. The player must have defeated Plantera in order for the Witch Doctor to sell the item. Desktop 1.4.0.1: Introduced. There is a one-second cooldown It is purchased from the Witch Doctor for 20 at night. It can be found in Shadow Chests as well as in Obsidian Lock Boxes obtained from Obsidian and Hellstone Crates. The Plaguebringer set is a vanity set consisting of the Plaguebringer's Skull, the Plaguebringer's Cloak, and the Plaguebringer's Treads. Password requirements: 6 to 30 characters long; ASCII characters only (characters found on a standard US keyboard); must contain at least 4 different symbols; Iron armor is the third-lowest tier of metal armor in the game, being Lead armor's weaker counterpart. The Climbing Claws are an accessory that lets players partially "stick" to the sides of blocks, slowly sliding down them when moving against them in midair. The Pygmy Necklace is a pre-Hardmode / post-Plantera accessory that provides the player with one additional minion slot. It sells for more than the items used to craft it, if both were drops. It is purchased from the Traveling Merchant for 10. Mobile 1.4.0.5.0: Introduced. The low-health shield does not stack with Frozen Turtle Shell, and the Crafting a one-helmet set requires 54 Adamantite Bars, made from 216 / 270 Adamantite Ore. Crafting all five pieces requires 78 Adamantite Bars, Each piece of the set provides a 5% increase to Fishing Power and can be received as a reward for completing Fishing quests given by the Angler NPC. The Shark Tooth Necklace is an accessory which has a 0.67*1/149 (0.67%) / 1.33*1/75 (1.33%) chance to drop from Blood Zombies and Dripplers found during a Blood Moon. Consisting of 12 different ingredients, the Ankh Shield entails one of the most complex crafting trees in Terraria, beaten only by the Zenith and The Ultrabright Helmet can replace the Mining Helmet in the Mining armor while still triggering its set bonus. This is equivalent to raising the damage of the player's attacks by 2 or 3, depending on the enemy's defense before this is It has a 2.5% / 5% (1/40 / 1/20) chance of being dropped by Medusa. It is one of the ingredients required to craft The Plan, which is a crafting material required to make the Ankh Charm, an accessory further required to make the Ankh Shield. Flesh Knuckles have a 20*1/5 (20%) chance to be dropped by Crimson Mimics. The Lavaproof Tackle Bag is an accessory that combines the functionalities of its components: the Angler Earring's 10% boost to fishing power, the Tackle Box's chance not to consume bait, the unbreakable quality of the High Test Fishing Line, and the ability to fish in lava from the Lavaproof Fishing Hook. Climbing Claws can be With the Flipper equipped in an accessory slot, the player can swim upwards in Water, Lava, or Honey, by pressing Jump repeatedly essentially allowing unlimited multi-jumps while within liquid. Stat boosts: +10% melee speed +10% damage (all types) +2% critical strike chance +1 The Frozen Shield is a post-Plantera Hardmode shield accessory combining the functionalities of Paladin's Shield and the Frozen Turtle Shell, redirecting some damage done to teammates to the player, increasing defense by 6, and providing the player with a damage-absorbing shield when they are at low health. debuff (does not apply in PvP) +100% knockback +12% / +10% / +9% damage +12% / +10% attack speed They gain autoswing (also applies to whips) +10% size on some The Peddler's Hat is a Vanity item that drops from the Traveling Merchant if he is killed. It has melee, ranged, magic and summoner set versions, depending on the equipped headpiece. The effects of the Celestial Shell do not stack with the effects of any of its constituent parts. The The flower appears as a blue version of the Jungle Rose. The Master Ninja Gear is a Hardmode, post-Plantera accessory that combines the abilities of the Black Belt, the Tabi, and the Tiger Climbing Gear. The Mechanical Glove is a Hardmode accessory that doubles all melee weapons' knockback, and increases melee damage and speed by 12%. The item pickup range is a A full set of Spider armor provides the following benefits: +20 defense +3 minion slots +28% minion damage. A Mana Flower can be sold for 1, while its ingredients, one Nature's Gift and In the PC version, Console version, Mobile version, and tModLoader version, the Gray Zapinator and Orange Zapinator are also affected by this change. Health is the character's life count, represented by a meter of heart icons at the top-right of the screen. The Apprentice's Scarf is a Hardmode accessory that increases the player's maximum number of sentries by one and increases summon damage by 10%. Each of the 3 pieces provide a +5% boost to critical strike chance (for a total of +15%), while wearing all 3 pieces at once grants an additional set bonus of +15% It increases melee damage only, despite being crafted from the Avenger Nature's Gift is an accessory that reduces the mana cost of using magic weapons and other mana-consuming items by 6%. If playing in cooperative multiplayer, the Flesh Knuckles It has a 50% (100%) chance to be dropped by the Nymph, a rare cavern enemy. On the Old-gen console, Windows Phone, Old Chinese, 3DS, and tModLoader Legacy versions, the player must Hallowed armor is a Hardmode armor set. The set consists of an Iron Helmet, Iron Chainmail and Iron Greaves. Every other enemy has a 0.1*1/1000 (0.1%) chance to drop it. Spider armor is an early Hardmode armor crafted from 36 Spider Fangs. This accessory is helpful when fighting the Dungeon Guardian, as critical strikes deal more damage. The Philosopher's Stone is a Hardmode accessory which decreases the Potion Sickness debuff duration by 25%. It appears identical to the hat that the Traveling Merchant wears. The hat is given at 10 quests completed, the vest piece at 15, and the pants at 20. The Eye of the Golem is a Hardmode, post-Golem accessory that grants +10% critical strike chance. You can easily receive one by drowning (or otherwise killing) the Traveling Merchant. However, the Toolbelt only extends block placement reach, not mining reach, while the Extendo Grip and Crafting a full set with one headpiece requires 54 Hallowed Bars (dropped by the mechanical bosses), or 90 / 78 Hallowed Bars for the full set including all four / three headpieces. The Shine Potion stacks with the Ultrabright Helmet, but the The individual pieces provide a total of 19 defense, equal to its Crimson counterpart, Crimson armor. The Pocket Mirror is a Hardmode accessory that grants the player immunity to the Stoned debuff. Health regenerates when the character stops taking damage, and occurs at ever-increasing rates the It has a 1*1/100 (1%) / 2*1/50 (2%) chance to drop from Clowns, Light Mummies, Giant Bats, and Spectral Mummies. Taking damage causes health to drop, signified by the meter fading from right to left. They can also be found in Ocean and Rocket Boots are purchased from the Goblin Tinkerer for 5. The accessory is also helpful when making AFK boss farms. By repeatedly sticking and jumping, vertical blocks can be scaled. The Treasure Magnet is an accessory which increases the pickup range of items from 2.625 tiles to 12 tiles while equipped. The player must have defeated Plantera in order for the Witch Doctor to sell the item. It is crafted from an Obsidian Shield and an Ankh Charm at the Tinkerer's Workshop. The effects of the ; Although they look impressive, Terraspark Boots fall behind Amphibian Boots once you enter Hardmode, because of the latter's immense synergy with Wings and avoiding liquids Its Corruption counterpart is the The Mana Flower is a pre-Hardmode accessory that reduces mana usage by 8%, and enables auto-consumption of any mana-restoring potions in the player's inventory when mana is depleted. Despite the tooltip implying that the accessory boosts the damage of minions only, it also affects sentries and whips. It has a 0.4*1/250 (0.4%) drop chance from the Pirate Captain and a 2*1/50 (2%) drop chance from the Flying Dutchman. The critical hit chance of The Lavaproof Tackle Bag's increase in fishing power stacks with that of the Reforging the Flesh Knuckles to the Warding modifier will grant the player a total of 12 / 11 additional defense, a very significant boost for boss fights. Rocket Boots are an accessory that allows a player to fly for a period of around 1.7 seconds (100 game frames). Shadow armor is an armor set that consists of the Shadow Helmet, Shadow Scalemail, and Shadow Greaves. It is one of the ingredients of the Countercurse Mantra, which is a crafting material required to make the Ankh Charm, an accessory which can On the Old-gen console, Windows Phone, Old Chinese, 3DS, and tModLoader Legacy versions, the player must The Meteor armor is an armor set that consists of the Meteor Helmet, Meteor Suit, and Meteor Leggings. Equipping the Philosopher's Stone and the Charm of Tiger Climbing Gear is an accessory that allows for sliding down, and completely stopping while touching walls. It has a 14.29*1/7 (14.29%) / 12.5*1/8 (12.5%) chance of being dropped by the Golem. It can be combined with the Moon Shell to form a Celestial Shell. The Ankh Shield is a Hardmode shield accessory which provides immunity to 12 / 11 / 10 different debuffs, knockback immunity, and an additional 4 defense. +3 minion It is crafted at the Tinkerer's Workshop. It is one of the six sets that were added as part of the Journey's End Vanity Contest; the original concept was submitted by SodaHunter. Even though the Pocket Mirror is a mirror, unlike the Magic Mirror and Ice Mirror, it does not serve to return the player to their spawn point. Each red heart shown represents 20 health, and each gold heart represents 25 health. The Metal Detector is an informational accessory which informs the player about valuable objects, such as ores, chests, or Life Crystals, in their vicinity. Flight time is reset immediately when the player The Pygmy Necklace is a pre-Hardmode / post-Plantera accessory that provides the player with one additional minion slot. 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